

- #Autodesk maya 2016 extension 2 pdf#
- #Autodesk maya 2016 extension 2 update#
- #Autodesk maya 2016 extension 2 plus#
WhatsNew 2012 PDF | WhatsNew 2012 SAP PDFĪutodesk Maya 2011 Service Pack 1 (30.
#Autodesk maya 2016 extension 2 plus#
Render People, plus new motion capture samples in the Content Browser.Last time i had similar experience with Maya 7.0, 16 years ago. First time is loading of plugins separated from main UI for better start up experience, same with Maya exit, which is now instant.Universal Scene Description (USD) support.If you have any of this 3.5, 3.5.1 or 1.5 Maya versions,Ĭontact me please at email in About section.Īnd here are some very old youtube videos Alias|Wavefront Maya 1998, Alias|PowerAnimator (father of Maya). As far as announcements go, Autodesk also announced that Solid Angle has joined Autodesk, check that bit of news here.Here is history of Maya’s splash screens for Maya’s 10th anniversary. Parallel evaluation has new support for the Nucleus Dynamics System, and improved GPU-accelerated deformation system is now on by default, letting you run heavy scenes faster.Ĭheck out the complete list for what is new in Maya 2016 Extension 2. This means that you can run one single simulation that includes high surface details and low details below.Īnimation performance also gets a boost, with new MultiDraw consolidation which can improve render performance by reducing the overhead in Viewport 2, when drawing models made up of lots of meshes. This allows you to simulate high-level details in designated areas. Resulting from the Mainframe deal, the new toolset is based in the MASH procedural animation tools, and is now fully integrated within Maya.Īlso of note in the new release, is a Deep adaptive fluid simulation feature within Maya Bifrost.

#Autodesk maya 2016 extension 2 update#
Included is a much needed update to the BlendShape UI and an enhanced blend shape deformer, bringing it up to date as a much more modern system.Īlso new to Maya 2016 Extension 2, are new Motion Graphics Tools. Now, you can easily art direct character rigs with a new and super intuitive pose space deformation toolset. Maya 2016 Extension 2 finally introduces a native shape authoring workflow, or a workflow for creating pose-space deformations. Render setups inherently work with what ever renderer you use in your productions, and allows you to generate templates so that you can revisit and reuse render setups on a production. Render Setups offers a way to quickly render and manage complex scenes, with a modern approach to shot based overrides. Maya 2016 Extension 2 includes a new and completely ground-up reworking of creating renderings. Autodesk has announced Maya 2016 Extension 2 release which adds some amazing new features under the 2016 toolset.
